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Mostrando entradas con la etiqueta software. Mostrar todas las entradas
Mostrando entradas con la etiqueta software. Mostrar todas las entradas

sábado, 14 de enero de 2017

ESTUDIOS DEL SOFTWARE. BIBLIOGRAFÍA.


Esta bibliografía se refiere a los estudios del software desde una perspectiva conceptual, que incluye aspectos políticos, económicos y simbólicos, cuya figura principal es Lev Manovich.

Bibliografía

Bratton, B. (2015). The Stack. On software and sovereignty . Cambridge, MA: Massachusetts Institute of Technology.
Chun, W. H. (2006). Control and freedom : power and paranoia in the age of fiber optics. Cambridge, MA: Massachusetts Institute of Technology.
Chun, W. H. (2011). Programmed visions : software and memory. Cambridge, MA: Massachusetts Institute of Technology.
Chun, W., & Keenan, T. (. (2006). New media, old media : a history and theory reader. New Yor: Taylor & Francis Group.
Dyer-Witheford, N. (2015). Cyber-proletariat : global labour in the digital vortex. London: Pluto Press.
Dyer-Witheford, N., & De Peuter, G. (2009). Games of empire : global capitalism and video games. Minnesota: University of Minnesota Pres.
Ernst, W. (2013). Digital memory and the archive. Minneapolis: University of Minnesota Press.
Fuller, M. (. (2008). Software studies : a lexicon. Cambridge, MA: MIT Press.
Fuller, M. (2003). Behind the blip. Essays on the culture of software. New York: Autonomedia.
Fuller, M. (2005). Media ecologies : materialist energies in art and technoculture. Cambridge, MA: MIT Press.
Fuller, M., & Goffey, A. (2012). Evil media. Cambridge, MA: MIT.
Kitchin, R. (2014). The Data Revolution. Los Angeles: Sage.
Kitchin, R., & Dodge, M. (2011). Code/space : software and everyday life. Cambridge, MA: Massachusetts Institute of Technology.
Manovich, L. (2013). Software takes command : extending the language of new media. Norfolk: Bloomsbury.
Montfort, N., & otros. (2013). 10 PRINT CHR$(205.5+RND(1»; : GOTO 10. Cambridge, MA: Massachusetts Institute of Technology.
Parikka, J. (2015). A geology of media . Minneapolis: University of Minnesota Press.
Wardrip-Fruin, N. (2009). Expressive processing. Digital fictions, computer games and software studies. Cambridge, Massachusetts: MIT Press.